And utilising it they did, might I say wondrously too! It was a good choice for Playrix to make this an online game as such, they could utilise the various perks of online gaming. What made it different, however, is the implementation of said concept and connecting every idea into one big game. If to talk about concept per se, Township isn’t unique - I mean, there are hundreds of farming, town-development concept games out there. And by aesthetics, I meant the overall game concept, art and music. To start off, let’s go with the basic, commonly rated one: aesthetics. I haven’t played the mobile version and so, am quite unsure about the differences and/ similarities, maybe primarily in terms of user interface, between the two. Note: I’ll be discussing this from desktop Township point-of-view. Christmas, Easter to name a few, and of course the prizes with it that could get you hooked and addicted.įor this review, I think it’ll be easier to divide the ratings based on various categories. One good example of the latter are their competitions and planned events depending on the occasion or holiday, i.e. Now I know there are lots of similar games which are awesome and flawless too but one thing that made Township unique is its, to summarise everything I’m about to say, broad scope and rapport to players and the real world. There are fields to plant, animal farms, houses, factories to produce goods, planes, trains, ships… many more! Even an ‘editable’ zoo! How all these things connect is simply flawless and I commend Playrix for that. So… if there’s one thing I love most about Township, other than the art, is its flexibility and detail-orientedness.
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